Greetings Editor
The Greetings tab provides a dedicated two-panel editor for managing alternate greetings — the first messages your character sends during roleplay.
The First Message tab holds the primary greeting. The Greetings tab holds the alternates that give players a choice of opening messages. The Agent uses the same numbering: Greeting 1 is the first alternate.
Two-Panel Layout
The greetings editor uses a sidebar + detail layout:
- Left sidebar — Lists all greetings with content indicators and token counts. The sidebar header shows the total token count.
- Right panel — Full CodeMirror editor with AI toolbar for the selected greeting.
On mobile, the sidebar and detail panel switch between each other — tap a greeting to open it, tap Back to return to the list.
Greeting List Sidebar
Each greeting card shows:
- Content indicator — A green dot means the greeting has content; a grey dot means it's empty.
- Label — "Greeting 1", "Greeting 2", etc.
- Token count — The greeting's token count, or "Empty".
- Preview — A short preview of the greeting text.
- Delete — Removes the greeting after confirmation.
- Duplicate — Copies the greeting and inserts it immediately after. Confirm first.
- Move up / down — Reorder alternate greetings.
These buttons are always visible on each card.
Adding Greetings
Click New Greeting at the bottom of the sidebar to add a blank greeting. The new greeting is automatically selected for editing.
Duplicating Greetings
Use the copy control on a greeting row, or Duplicate in the detail header. A confirmation dialog inserts a copy right after the original and selects it.
Reordering Greetings
Use the up/down controls on a greeting row. The first greeting cannot move up; the last cannot move down.
Deleting Greetings
Click the trash icon on a greeting card, or Delete in the detail header. A confirmation dialog asks you to confirm before the greeting is removed; it cannot be undone. Use Snapshots to recover a deleted greeting.
If you delete the selected greeting, the next greeting is selected (or the previous one if you deleted the last).
Greeting Editor
Selecting a greeting opens the full CodeMirror editor on the right. The editor includes all the same features as other text editors:
- AI toolbar — Enhance, Rephrase, Custom, and polish operations. See Text Editor → AI Toolbar.
- Search & Replace — Press
Ctrl+For click the 🔍 button. - Font size — Click aA to adjust.
- Auto-save — Changes are saved automatically with a short debounce (250ms after you stop typing).
Tips
- Agent. Ask the character Agent to add or rewrite alternates. Changes show when the run finishes.
- Use the AI toolbar — Select a greeting and use Enhance or Custom to quickly rewrite or improve it.
- Keep greetings distinct — Each greeting should offer a noticeably different opening scenario or tone so players have meaningful choices.